Tunnel Vision old
This is an older version left up for grading purposes, play the newer (& better!) release here!
Extinguish fires to push back the rising panic tightening around you. Let it close in, and it will consume you. Keep the number of active fires below 12 or risk being overwhelmed.
Controls:
- Press SPACE when on a fire to extinguish it
- Use LEFT CLICK on sparks to smother them
Artist's Statement:
Tunnel Vision is a game about mounting pressure and narrowing focus, made in Unity. The core game loop is simple: put out endlessly spawning fires, one at a time, keeping their number from growing too large. But putting out fires isn’t enough. The player is surrounded by a dark vignette that closes in faster as time goes on, contributing to a creeping anxiety and shrinking sense of control. Every fire you extinguish pushes the darkness back briefly, granting a small reprieve – but it never lasts. The fires build, the ring tightens, and the pressure escalates.
This game explores “putting out fires” both literally and figuratively – how we juggle urgent tasks while everything else begins to collapse. I wanted to capture the feeling of being overwhelmed, desperately trying to stay afloat despite the panic of falling behind and the claustrophobia of limited options. There’s no winning. You are trapped in a relentless loop, where each small success is overshadowed by the next looming task.
Updated | 4 days ago |
Published | 6 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | elysianfields |
Made with | Unity |
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